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	<title>Smart Mobility &#187; apple payments development free</title>
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		<title>In-App Payments In Free Apps</title>
		<link>http://blog.zentity.com/2009/10/in-app-payments-in-free-apps/</link>
		<comments>http://blog.zentity.com/2009/10/in-app-payments-in-free-apps/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 09:22:25 +0000</pubDate>
		<dc:creator>Abhishek Balaria</dc:creator>
				<category><![CDATA[iphone]]></category>
		<category><![CDATA[apple payments development free]]></category>

		<guid isPermaLink="false">http://blog.zentity.com/?p=6</guid>
		<description><![CDATA[Apple yesterday announced that they are now allowing even the free apps the ability to charge within the application. This is an interesting development and should fix a major hole in the application discovery process. Finally the app developers can truly allow try before buy. The Lite and Full version method used by most developers [...]]]></description>
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<p>Apple yesterday announced that they are now allowing even the free apps the ability to charge within the application. This is an interesting development and should fix a major hole in the application discovery process. Finally the app developers can truly allow try before buy. The Lite and Full version method used by most developers so far was a good workaround but this is so much better.</p>
<p>It does, however, bring some interesting issues with it. How are the users going to differentiate a completely free app without in-app payments with the one which charges later? But I am sure the market will find a way.</p>
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